GolMania
Alright, so we just really like saying "Goooaaal!" At any rate, Brazilian social game maker Vostu has released its impressive soccer/football game GolMania on Google+. According to the developer, over 35 million matches have been played since GolMania's release on Facebook and Orkut in September. We're gonna' guess that's thanks to the game's real-time multiplayer.
Well, that and the game's smooth animations, skilled-based play mechanics and flashy visuals. GolMania was developed by MP Studio, a recent addition to Vostu responsible for several themed web games for brands like Nickelodeon and Coca-Cola. We generally don't recommend gamers play Google+ ports of Facebook games in the interest of, well, having friends. But since GolMania runs on the Vostu Game Network, players can compete across social networks.
Since the game launched earlier this fall, Vostu has introduced interpretations of real-life football clubs, like Boca Juniors and River Plate Buenos Aires, the two most famous clubs in Argentina, according to the developer. While the game is currently only available in Portugese, Spanish and English, Vostu didn't pass up the chance for some friendly trash talk: "So far, when the legendary match-up occurs between players from Brazil and players from Italy, Brazil wins 56 percent of the time."
Of course, GolMania doesn't forget that its a cartoon soccer world. Players can duke it out in real time on the moon, bounce the ball off stadium walls and--perhaps the most fanciful--tackle players without fear of a red card. In other words, prepare to take your hand off the mouse in a social game for once.
Click here to play GolMania on Google+ Now >
Have you tried GolMania yet on Facebook or Orkut? Do real-time, 3D multiplayer games have a chance on social networks?
Showing posts with label google. Show all posts
Showing posts with label google. Show all posts
Thursday, December 15, 2011
Monday, October 10, 2011
Google+ opens its doors to all, but (hopefully) mostly social gamers
The proverbial veil has been lifted, everyone. Google+ is finally open to the public, meaning anyone can join Google's social network regardless of whether they've been invited through a friend. More importantly, this means the service, which soft-launched back in August to a controlled amount of users through invites, is open to even more social gamers than before.
Granted, there are only 16 games so far on Google+ Games. But surely the company hopes, that with an influx of potential players, that developers will become even more interested in Google as a social gaming destination. However, there are several arguably basic social features that aren't yet a part of the Google+ developer API, or application programming interface.
Namely, the posts that players can push through to the Games Stream from a Google+ game are not interactive. This means that the viral nature of social gaming is severely hindered on the network--players cannot directly help one another through the Games Stream like the can through the Facebook News Feed. This essentially thwarts what is popularly believed to give social games their name.
At the moment, players can only post general updates such as, "I scored 5 bajillion points in Bejeweled Blitz!" However, Rovio played somewhat of a smarter game with Angry Birds on Google+ Games, and introduced a friend gate to most of its content, meaning players have to add so many friends to access new levels. Luckily, Google has already stated that it's working to introduce more robust features over time.
Regardless, omissions like this serve as proof that Google+ Games, while impressive in its scope, ambition and support, is still a nascent gaming platform when put up against competitors like Facebook. With this news, perhaps the race Google+ is running has changed track to whether Google+ Games can keep up with the demands and needs of its players, rather than its competitors.
[Via Inside Social Games]
Have you tried out Google+ Games yet? Do you think, after what you experienced, that Google has a chance at competing in the social games world? Sound off in the comments. Add Comment
Granted, there are only 16 games so far on Google+ Games. But surely the company hopes, that with an influx of potential players, that developers will become even more interested in Google as a social gaming destination. However, there are several arguably basic social features that aren't yet a part of the Google+ developer API, or application programming interface.
Namely, the posts that players can push through to the Games Stream from a Google+ game are not interactive. This means that the viral nature of social gaming is severely hindered on the network--players cannot directly help one another through the Games Stream like the can through the Facebook News Feed. This essentially thwarts what is popularly believed to give social games their name.
At the moment, players can only post general updates such as, "I scored 5 bajillion points in Bejeweled Blitz!" However, Rovio played somewhat of a smarter game with Angry Birds on Google+ Games, and introduced a friend gate to most of its content, meaning players have to add so many friends to access new levels. Luckily, Google has already stated that it's working to introduce more robust features over time.
Regardless, omissions like this serve as proof that Google+ Games, while impressive in its scope, ambition and support, is still a nascent gaming platform when put up against competitors like Facebook. With this news, perhaps the race Google+ is running has changed track to whether Google+ Games can keep up with the demands and needs of its players, rather than its competitors.
[Via Inside Social Games]
Have you tried out Google+ Games yet? Do you think, after what you experienced, that Google has a chance at competing in the social games world? Sound off in the comments. Add Comment
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